DevTalks Bucharest 2019

06 - 07 June 2019

Romexpo, pavilion Central, Romania

Add to calendar 06/06/2019 11:58 06/07/2019 12:11 Europe/Bucharest DevTalks Bucharest 2019 Since 2014, DevTalks Bucharest has become a driver of change for the tech world, connecting IT professionals and developers, businesses and startups from all around the world. Now, in 2019, through DevTalks Bucharest we want to celebrate this powerful force of the IT community.
https://myconnector.ro/virtual/devtalks-bucharest-201991
Romexpo, pavilion Central contact@catalyst.ro

CROSS PLATFORM GPU MACHINE LEARNING FOR VIDEO GAMES


15:40 - 16:20 (GMT +2)

06 June 2019

Panel

add to calendar 06/06/2019 15:40 06/06/2019 16:20 Europe/Bucharest DevTalks Bucharest 2019 - CROSS PLATFORM GPU MACHINE LEARNING FOR VIDEO GAMES Using Machine Learning models at runtime in video games poses some difficulties, since platforms have a variety of GPUs (usually provided by AMD) without any high-level parallelization support Romexpo, pavilion Central contact@catalyst.ro

Using Machine Learning models at runtime in video games poses some difficulties, since platforms have a variety of GPUs (usually provided by AMD) without any high-level parallelization support.

In their talk, Alexandru and his co-speaker Ciprian Păduraru will present the framework developed in the Frostbite team from EA Romania to support machine learning models inference in video games for different platforms, from different endpoints: the client API, workflows and the low-level solution adopted for operators implementation based on compute shaders.

Speakers: Ciprian Paduraru, Alexandru Marian Atanasiu

Speakers

Ciprian Paduraru

Sr. Software Engineer at Electronic Arts Romania, Lecturer University of Bucharest

Alexandru Marian Atanasiu

Software Engineer at Electronic Arts Romania and Game Development Tech Trainer